Project Description

Level One

Project Details:

The cinematic trailers we produced for our client D-Heart ‘s prototype game. We got our client’s initial idea and carried out the whole production from scratch. Our client provided all the necessary in-game assets and we refined all the shader in UE4 for better cinematic quality.

Scope Of Works:

● Videos


From Storyboard To Final full CGI Animations

Based on the rough storyboard provided by our client, we enahced storytelling with the blockout animation stage. Beacasue the production timeline only lasted for 3 weeks, we had to move fast.

That required the blockout animation to stay very close to storyboard and client’s ideas.


Enhance Ingame Lowpoly Models For Cinematic Quality

Client provided models were very lowpoly so we had to find a style and lighting as well as the final art direction style that fitted the low poly look along with all the particle effects which had to be stylizsed as well.