The cinematic trailers we produced for our client D-Heart ‘s prototype game. We got our client’s initial idea and carried out the whole production from scratch. Our client provided all the necessary in-game assets and we refined all the shader in UE4 for better cinematic quality.
Scope Of Works:
From Storyboard To Final full CGI Animations
Based on the rough storyboard provided by our client, we enahced storytelling with the blockout animation stage. Beacasue the production timeline only lasted for 3 weeks, we had to move fast.
That required the blockout animation to stay very close to storyboard and client’s ideas.